package  
{
	import org.flixel.*;
	/**
	 * ...
	 * @author le-ray_y
	 */
	
	//Easy Mode Class: ON
	 
	public class Global
	{
		// Enemy Group + Get & Set
		static private var _enemies:FlxGroup;
		
		static public function get enemies():FlxGroup 
		{
			return _enemies;
		}
		
		static public function set enemies(value:FlxGroup):void 
		{
			_enemies = value;
		}
		
		// Tower + Get & Set
		static private var _tower:Tower;
		
		static public function get tower():Tower 
		{
			return _tower;
		}
		
		static public function set tower(value:Tower):void 
		{
			_tower = value;
		}
		

		
	}

}